![]() ![]() Now, a large amount of Darksiders III definitely felt like a Dark Souls game in terms of focus. ![]() I spent hours scouring each region for extra items, using my new abilities to find new goodies tucked away to give myself more of a fighting chance. The game doesn’t have a map, but the areas are memorable enough that it doesn’t necessarily need one. It also helps that the level design is absolutely excellent. Each area is also interconnected, so you’ll frequently find new pathways. And there are naturally a ton of secrets to be found strewn throughout the world. It’s structured just like a classic Metroidvania game. I personally love the way Darksiders III handles its map and progress. The rocket jump is also useful throughout the whole game for reaching higher areas. The Fire Hollow has a couple of flame daggers that set the enemies on fire. Each of the Hollows has an appropriately themed weapon along with it. For instance, the Fire Hollow gives Fury both a rocket jump that lets her shoot upward and the ability to burn cobwebs that block her progress via a charged attack. She also has Havoc mode, which allows her to transform into a more powerful form briefly and a single, strong wrath attack you can use when the meter fills up.Īccessing new areas mainly requires these new abilities. Thankfully, if you dodge a move perfectly, time slows down and Fury can execute a strong counterattack. There are different combo strings Fury can pull off, but you’ll most likely just mash the attack buttons over and over again. The traversal abilities are especially cool, but there isn’t much reason to use most of the other weapons, save the heavy one that breaks enemy guard stances. These change her hair color and give her new weapons and traversal abilities. When Fury beats certain Sins, she’s rewarded with things called Hollow Forms. There are several other weapons, of course. I mostly focused on upgrading this, as it’s always active. Her main attack uses a whip sword that allows her to attack individual enemies or in an area. Combined with the iffy dodge, this fight was truly awful.Īs for Fury’s attacks, they are rather straightforward. I died a lot because I simply couldn’t see that they were attacking me for one reason or another. They’re also fond of standing right next to each other, making it so that one blocks the other. However, since they love to attack from opposite sides, you can only watch one at once. ![]() It takes inspiration from the Ornstein and Smough fight from the first Dark Souls and has Fury fighting two bosses simultaneously. One of the most egregious examples of the camera and design failing in this regard is in a certain boss fight. The camera also has a tendency to move in way too close in narrow areas, leading to deaths from not being able to see at all. I died a lot when enemies surrounded me, as I could only see one of them. Additionally, while the camera works fine for one-on-one fights, it is absolutely not adequate when you’re surrounded. I frequently found myself getting hit during dodges where I felt I should have escaped with no damage. She can dodge, but early on it felt like her dodges didn’t come with enough I-frames. But this brings a fair amount of problems, unfortunately.įury also can’t block. For all intents and purposes, yes, it ripped all of that straight from Dark Souls. When Fury dies, she drops all of her lurchers on the spot and is sent back to the nearest checkpoint, here called a Plinth. When you defeat them, they drop souls called “lurchers” that you can use to upgrade Fury’s stats or as currency to buy items. Enemies are strong and can kill you in a few hits. So, as I said earlier, Darksiders III takes a ton of design cues from Dark Souls. The performances in the game are all uniformly excellent, with Fury’s voice actress in particular doing a wonderful job. Fury herself is absolutely brimming with personality, though a lot of that comes down to the voice acting. The visual style is still exaggerated and cartoony like the previous games, but everything is animated well. Presentation-wise, Darksiders III has excellent visuals. Darksiders III Is A Beautiful Game To Look At
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