A higher level typically provides more detailed and realistic 3D objects. A lower level typically provides better application performance and is best suited when the 3D image is animated and smooth motion is the most important consideration. For each filter, you can select the level of anti-aliasing you want. Adjusting Anti-Aliasing SettingsĪnti-aliasing filters effectively increase the number of samples obtained and processed for image rendering. Depending on the graphics card, this method takes samples from 2×, 4×, 6×, or 8× programmable locations within each pixel and uses gamma-correction sample blending to produce smooth polygon edges. Most AMD graphics cards use an anti-aliasing method known as multi-sample anti-aliasing (MSAA). Use the anti-aliasing settings available within the Control Center application to select a filter that provides increased image quality or application performance. The number of samples taken per pixel can be controlled using anti-aliasing filters. Rather than determining the color of a pixel by sampling a single location at the pixel’s center, anti-aliasing samples multiple locations within each pixel and blends the results together to produce the final color. To access the settings, right-click the icon, click the appropriate graphics card, and then click 3D Settings > Mipmap Detail Level.Īnti-aliasing (AA) is a rendering technique designed to remove jagged edges, shimmering, and pixelation problems that are common in rendered 3D images. You can also access mipmapping settings using the Control Center icon in the Windows® system tray (taskbar notification area). Quality settings are recommended when high surface detail is required, especially when objects are rotating or moving into the background.Performance settings are recommended when the 3D image is animated and smoothness of motion is the most important consideration.In Standard View, navigate to the Gaming > Gaming Performance > Mipmapping page.For certain notebooks, there may be two versions of these pages select the page that corresponds to the graphics processor that you want to configure.Note: This feature is available only for certain graphics cards. A series of high- and low-resolution texture maps are stored in memory and selectively used to create the object’s surface, depending on what level of detail is needed. Mipmapping is a texturing technique that preserves the details of 3D objects as they move on the screen. Move the slider to the left for increased application performance or the right for increased image quality. Otherwise, clear the check box and adjust the slider accordingly. To use the 3D settings specified on other 3D pages, select Use custom settings.In Standard View, navigate to the Gaming > Gaming Performance > Standard 3D Settings page.For certain notebooks, there may be two versions of this page select the page that corresponds to the graphics processor that you want to configure.Alternatively, you can configure your system to use the settings specified on other 3D setting pages within the Control Center application. Use the slider on the Standard 3D Settings page to automatically optimize your system for improved 3D image quality or application performance. To access these settings, right-click the icon, click the appropriate graphics card, and then click 3D Settings. You can also access certain 3D settings through the Control Center icon in the Windows® system tray (taskbar notification area). For quick adjustments or to save current 3D settings to a user-defined application profile, use the 3D Application Settings page in Advanced View instead. To preview changes before you apply them, use the 3D settings in Standard View. If you are using a AMD FirePro™ graphics card, the page appears under the AMD FirePro > Graphics Performance group in Standard View and the AMD FirePro group in Advanced View instead. In Advanced View, all 3D settings are contained within the 3D Application Settings page under the Gaming group. 3D settings are applied to both Direct 3D and OpenGL applications, and can be found on pages located under the Gaming > Gaming Performance and Gaming > Image Quality groups in Standard View. The Control Center application contains settings for improving image quality and performance for games and other 3D applications.
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